Apportable/Spritebuilder | Installation Design | Game Developers Conference, San Francisco

An installation for two unique technology companies linked by common history and personnel. This installation, for Game Developers Conference 2015, had a unique linear space that we capitalized on by using a fully faceted non-orthogonal plan. Inspired by voronoi geometry (which the founders of these companies based their technology developments on), we created a covelike plan that integrated viewing areas with conference circulation to create the maximum amount of space and views. The installation creates a seamless linkage between graphics and form.

 
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Integrate: 9 Devices

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